Majin Goo

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Majin Goo last won the day on May 6

Majin Goo had the most liked content!


About Majin Goo

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    A Good Nature Blob of Evil
  • Birthday 11/12/1987

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  1. The game play is fast though and that will be a breath of fresh air compared to 1hr + rounds. It'll be nice since there's a good chance of this game having best of 2 throughout a tournament.
  2. It's selling point will be the 15min rounds that seem possible.
  3. True. Even given I'm not 100% on Bandai's MS War/Naruto/Yugioh hybrid engine, I'm 1000% more likely to play it over MetaX at this point.
  4. They're not looking so hot right now. Given that Bandai is pulling out all the stops and holding nothing back. Even giving away demo product to anyone who wants some up to a limited amount of course... Things are looking bleak for the Richie and the gang.
  5. That reminds me. Before f***ing fixing anything else. They need to go over and undo their bullshit because we f**ked up and need to change the laws of language to fix it. My first example. Bulma Ally. The ruling stating that cards attached to her are not considered in play is counter productive to the ruling that cards attached are considered in play. I understand they did it because of Acquisition Drill. Seriously though. How broken can it be given that most decks don't run Bulma and it's rare you would attach a drill to her given the number of greater threats in most decks. Want to chase players away... make rulings that contradict each other and enforce them both at the same time. Next fix, Beerus Ally. I understand the reason behind the ruling. However, the ruling goes against both the text on the cards in question and the rules of the game. Instead... freaking errata him so that it works within already existing parameters. I swear. Panini devs were on jenkem when they were making some of the rulings and cards.
  6. It's honestly nothing more than one last attempt at insulting the customer bases intelligence. We'll see what the final CRD does. Hopefully, it includes all of the wiki and blog clarifications. Otherwise, that shit will eventually be lost to time.
  7. Banish after use is an official errata for Unleashed.
  8. My idea for Unleashed Unleashed - Event (Limit 2 per deck. If you advance a level with this cards effect, you cannot win by MPPV for the remainder of the game.) POWER: If there are no cards attached to your MP search your Life Deck for a card that can Attach to your MP and Attach it to your MP. You may banish any number of cards Attached to your MP. If you do, advance your MP X levels where X equals the number of Attached cards banished by this cards effect. If your opponent cannot win by MPPV, you may lower your MP to a lower MP level. If you do, lower your opponent's MP to the same level. (Banish after use.) There's a rough idea for a fix I thought of. Probably could use some work.
  9. Of course, the Mastery I created revolves around getting rid of Unleashed so that Goku isn't more broken by its existence. If it proved too powerful I already have the nerf on hand. Add to the parenthetical "If you advanced or lowered a level with this card's "POWER" this turn, you can only use your MP's CONTINOUS effects."
  10. At this point, banning Unleased takes away a reason to not play Retribution. They have a near limitless power in FanZ to bring the ultimate balance but the good old days seems to have them by the balls. I would fix Blue Terror. It was banned because of Goku. The problem is, Goku is the problem, not Blue Terror. I would change it just enough to fix that combo while maintaining the intent of the card. This way, we keep our only good Goku stack (still needs nerfs but a style only nerf would not fix the Blue Terror problem). Blue Terror (After this card resolves, for the remainder of the game, you cannot play or use cards named Blue Terror.) ... rest of Blue Terror... A simple, easy to understand fix. The card remains in the game, and cannot be juggled. It remains functional and keeps its intent which was to be a one-time search. Now for my thoughts on Stryyder's idea. Red Phasing Mastery (If you advance or lower a level with this cards "POWER" you cannot win by MPPV. This cards "POWER" can only be used once per game.) Continous: Whenever one of your style attacks deals 5 or more life cards of damage, raise your anger 1. When you advance a level, draw a card and then discard a card. When you lower a level, draw a card. Power: Banish 5 styled cards with different names to advance or lower you MP by 1 level.
  11. I find the current rule book to be clunky and drawn out. I think it could be done better and creating a new document for PanZ allows them to flesh things out while having a document that can easily be edited. Any time a ruling changes how something in the rule book works, it's better to change and update the rule book than it is to add another line to the CRD and having their own that isn't cluttered by images allows them to do this quickly without much process.
  12. Also, what are your thoughts on a full re-write of the rule-book to coincide with FanZ?
  13. Eventually, we will receive a final CRD for PanZ. FanZ devs have already made it clear that they intend to build the FanZ engine off of the final CRD, which is most likely the reason there's been a delay in set 9. My solution to correcting some of the items that will most likely remain problematic even after the final CRD is to re-balance a few choice problems through errata'd reprints in FanZ sets. For example, set 9 could release a "Promo" Orange Retribution Mastery with proper errata's to help bring it more aligned with the strength of other Mastery cards. This allows a virtual correction for a problem card that can be corrected and change as needed. Too big of a buff, loosen up a bit. Not enough, ad a bit more. This allows changes to PanZ cards without a large errata document since you just enforce a most recent print rule with the virtual version being the most recent. Now someone will bring up copyright this and that. Pretty certain if they change the set symbol, image, wording (obviously if you're errata'ing it), and add the FanZ disclaimer it will fall under fair use. However, given the fact that Richie openly supports the idea of the format, I don't think Panini is going to come after us for making new versions of old cards. Now... discuss.
  14. Proper play testing would have fixed most of that. There rules for banning cards was ignorant and put them in a bad spot with Unleashed. Making MRP versions of errata'd cards was a great idea. Not dating the part saying MRP was stupid and making them promos not easily obtained was lemming level stupid.
  15. We could always pay you to do it lol.