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Majin Goo

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Everything posted by Majin Goo

  1. Try using winrar. Just tested it and the file itself is fine. This however, isn't updated with 10 and 10.5 yet which I plan to do this coming week.
  2. ***UPDATE*** 11/18/2017 Once I am certain all changes have been made to set 10 or on December 1st, whichever comes first, I will update the starter pack. ***UPDATE*** 11/18/2017 Here it is, the image collection I've been working on. Everything needed is there except some alt art promos and Beerus. I couldn't find a hi-res scan of Beerus, but as soon as I get one it will be updated. I have painstakingly renamed every card based on its collector's number to make it somewhat easier to find (Panini's naming conventions for their files became horrendous as they got into later sets). https://drive.google.com/file/d/0BzI8YZLelEpkZk9uNnpsWHlxQ0E/view?usp=sharing Below is a link to tournament documents needed for competitive play. It includes the most recent CRD's, Tournament Guide and Rulebook for PanZ and FanZ. This will also be updated each time there is a change. https://drive.google.com/file/d/0BzI8YZLelEpkOTZ4NVZVLWFYbGM/view?usp=sharing Below is the link for the Image Packs for OCTGN as provided and maintained by Brandon Shollenberger. All other instructions for installing OCTGN and the DBZ Feed remain the same for now. http://www.hi-izuru.org/DBZ/ Drop a comment to let me know if anything isn't right or if the link stops working. I'm not sure how you request a sticky but I think this would be something useful to have at the top. I will be keeping this updated as FanZ progresses. I'll continue to keep a quick startup for new players active for as long as FanZ is still a thing.
  3. I should probably update the card downloads lol. As far as Image packs go, that's handled by someone else and I haven't been on OCTGN in a while.
  4. Dragon Ball Super Anime Discussion

    Back on topic though, Super falls into the same level as GT for me. Half good, half horrible. It just happen to accomplish this through different methods. Now for the future of the franchise. If Toriyama can bring back the adventurous magic of Dragon Ball through a Kid Trunks, Goten, Pan, and Uub series, I would 100% forgive every transgression towards fans of every anime ever. Don't get me wrong. I appreciate what Goku did for anime in the early years when it was just starting to take hold in the west and DBZ is one of the biggest contributors to that. However, I think it's clear considering which anime are actually blowing up now, that while action is important all anyone cares about (outside DBZ fans) is character development. My Hero Academia is fun and filled with quirks (see what I did there) but its the development of my favorite characters that keeps me watching. Seeing more and more of their personality break through as they figure out what being a hero means to them individually.
  5. Dragon Ball Super Anime Discussion

    My only problem with Xenoverse is the community of people who don't understand the concept of competitive fighters. I understand that DBZ game fans are use to giant rosters of copy and paste (I saw someone once comment that every character in Xenoverse had a unique style of play and moveset but I think they were 10), but a competitive fighter can't be that. Every character has to be unique and built from the ground up and Arc System doesn't know any other way but to meticulously craft each character. Plus the FG community has only been waiting like 20 years for this. Also, I'll say it to their face. If a persons gripe is auto combos they most likely suck and haven't broken away from them... and if they're losing to them... that's a conversation for another day that ends with them sucking lol.
  6. Dragon Ball Super Anime Discussion

    I use the term Brawler for Xenoverse.
  7. D&D and other RPGs

    I actually liked 4th edition and have most of the books for it.
  8. Dragon Ball Super Anime Discussion

    You'll always have friends on that mountain here.
  9. Dragon Ball Super Anime Discussion

    ... Are... we ... twins? While there are moments that I enjoyed Super I also felt GT had better plot concepts. Unfortunately, GT got shit as far as execution and direction was concerned and will forever have a bad taste in most people's mouths. Transformations got out of hand with Super and when I first watched Gods I thought that was how it was going to stay. However, that is what trademarks Super. The series of transformation... Unfortunately though the Serious of Unfortunate Transformations ruined my hope that an updated GT would happen (essentially continue on into GT arcs but without the shit execution). However, SSG, Blue, and Instinct negate the idea of SS4 which is still my favorite transformation. So bringing it back would be pointless unless it was somehow the better option. I guess you could argue the transformation to kid rendered Goku unable to access the transformations and make it to where Baby cannot access the God forms due to some kind of impurities. I still think it could work though. You could still reasonably use the Black Star Arc, The Baby Arc, and The Shadow Dragon Arc. The Super 17 Arc is no longer needed as we have the 17 we deserve now. You could even make the Shadow Dragons a cosmic balancing act that Gods and Angels are not to interfere with leaving Goku and friends on their own. Beerus would be unlikely to care about Baby's revenge and you could argue that Whis would leave them too it as it was coming to the Saiyans and they must be the ones to overcome it. Just some thoughts.
  10. D&D and other RPGs

    This is the complaint most people had about 4th edition. 5th edition is however a strong compromise between 3.5 and 4th edition. There's plenty there for more serious players to number crunch and develop perfect builds with plenty of options still for the casual player who just wants to hop in and have fun, along with everything in between. Of course there is always Pathfinder which is basically 3.5+. Most of what you love about 3.5 with a few improvements to help you ease in newer players. The store I'm at, along with myself, have become obsessed with Legend of the Five Rings. We're already doing weekly events for the LCG and we're getting ready to implement the RPG coming out for it.

    I had the same problems with the X-Files card game. I really loved the aspect of playing "Clue" in a TCG with the X-Files theme and mechanics but it wasn't something for everyone. You essentially played detective, gathering witnesses and clues and putting teams together to win opportunities to ask your opponent a question about the Mystery they were hiding until you narrowed it down and could expose the Mystery. Wasn't intuitive for people use to playing Magic and most didn't want to play more than one or two games.
  12. A Way Out, and Other Couch Coop Gems

    D3: Ultimate Evil Edition is a really fun couch co-op with some good replay-ability. Borderlands 2 is fun to play split screen and pretty much every Lego game is an amazing couch co-op experience.
  13. D&D and other RPGs

    I also got into making my own character cards for weapons, abilities, and traits. They look like professional cards in person. I guess I deleted the hi-res copies on my computer by mistake. The camera does no justice. But you can make them on Gimp and if you want it isn't expensive to have one of those online printing companies print them.
  14. D&D and other RPGs

    I always play a half-orc paladin named Apache Chief. He's a fun comical guy that's always done for justice and love. Offered my "services" to a half-ling shop keeper in exchange for extra potions. Rolled high enough and the DM went with it. While in her chambers she left to go check on something. I heard a thud and investigated. Someone had hit her across the head. An officer walked in the store after hearing noise from inside and what did he find... A naked half-orc standing over a naked half-ling that was unconscious. Rolled a 20 and the DM let me take it in whatever direction I wanted... Still naked, still standing over a half-ling, I point at the officer and yell, "Officer, thank goodness you're here. This woman is in need of assistance." The officer bought it. The great thing is I role-played the whole thing as if my character didn't understand the implications of the situation. He's essentially a pure-hearted idiot but a lot of fun to play because of it. I also once nailed a goblin to the wall with a javelin through its eye. Our DM was very detailed and dramatic in how he rewarded high rolls, strong roll play, and actual thought into your character. I also picked up the My Little Pony roleplaying game to enjoy with my daughters... It's extremely well done and fun to play actually and good for tons of laughs for the kids. If you want something grungy and dark, Only War is one of the best out there and the lore is amazing.
  15. Deck testing

    I do self test to get an idea of actual chance vs. theorized chance. To see how often specific combos are drawn together and stuff like that.
  16. Future TCGs

    I would play just about anything on the Jim Ward engine. However, I think it'll be at least a decade before we can even consider this coming back. I wouldn't say a complete Cash Grab. Set 1 for sure, but you have to understand they had no clue it would be successful and were prepared for it to die there. Set 2 and 3 feel like they weren't sure still shocked that set 1 was successful. Set 4 had glaring template and printing issues they argued in defense of to death but I feel they were just trying to make the best of it. Set 5 and 6 were perfect in my opinion. They finally found their mojo and I believe it would have been great going forward. Now, Set 7. Was absolutely a cash grab. 6 UR, two of which were reprints of must have cards and two of then new ones being must haves with one of them being super must have kept at a 1:2 ratio on booster boxes making it impossible to get a full play set of UR in a single case. Yeah that was a cash grab. Especially, since I remember reading from one of the developers that the game was licensed per set. Did the development team know... probably not. I'm confident Aik and Richie had an idea the game could die but Panini parent absolutely knew what direction they were going in before the announcement and most likely shortly before Set 7. It is my understanding that Parent Panini had say on the distribution rates of UR and I would be willing to bet they are the ones that did the 1:2 ratio with 6 UR.
  17. Future Sets

    Their refusal to do it for what is probably no other reason then because a great number of people just absolutely hate GT (some have sworn to quit the game all together if any of it leaks in) just shows to me that they still aren't in control of their game's development and are unable to separate themselves as developers. I'll still continue to put in money for AwesomeSauce proxies just because I love the game but I've finally left the page because people have just gotten so board that it has slowly been heading back to the crap that was around when the game first started and when the "superseded" fiasco happened. From what I believe, this is mostly due to the openings they continue to leave in the game. Not fixing issues that have been present since before the game was dropped and then making a theme entirely around non-interactive game play just to fan-service people that like that style, coupled with obvious issues that were "not" tested properly before release or tournaments seem to be the most glaring issues. I will hand it to them, the engine is difficult to design and keep balance for and near impossible to do so on a Legacy Format with no thought to rotation. So they do what they can as volunteers and I applaud them for that. I just wish they would openly admit there are issues they may not be able to fix instead of talking about sleeper strategies that get out shined. The second problem is the majority of the fan base continues to convince themselves nothing is wrong or the problems are minor. This keeps discussion about actual issues and fixes to a minimum and a lot of them just degrade into troll fests and "you just suck get good" contests "or wait till you see my secret deck that specifically beats what you're talking about but loses to everything else" brags. With all of that, the game is still fun and PanZ sets 1-7 are actually relatively easy to level out. Of course, I'm exhausted with a kid coming soon and this may all just be in my head lol. And I'm one of 3 GT fans in the world so I'm a bit biased.
  18. What is OCTGN? OCTGN is a virtual table top with an integrated player lobby and chat system that supports custom card and board games. The DBSCG Game Definition lets players play their favorite Dragon Ball Super Card Game on there!! This OCTGN patch is maintained by Brandon Shollenberger. What you need: OCTGN - Download Here Image Packs - http://www.hi-izuru.org/DBZ/ After you install OCTGN, here are the steps to add the DBSCG patch to the program: Open OCTGN. Click on "Games Manager" tab Click "Add Game Feed" From Add Game Feed, input the following: Name: DBZ Feed Feed URL/Path: https://www.myget.org/F/dbzccg/ Leave the rest blank. After the game feed is installed, click the drop box to the left of "Add Game Feed" and select "DBZ Feed". From there, you have the option to install or uninstall the game. To add images, you have to download each image file. To add the images in-game, click "Add Image Packs" and select the .o8c file(s). After installing the image pack(s), you should get a success prompt. That's it! You're all set to play DBSCG online via OCTGN. Enjoy the many benefits OCTGN has to offer, like game rooms, matchmaking, etc. Notes from the developer: "As a quick note, you will need to add both versions of your leader to your deck (and manually switch them out) until the code can be written to add an Awaken command. Also, I want to give a big shout out to Manveer Singh who has helped out quite a bit with getting this patch ready. There are a few useful shortcuts you might want to try to use while playing. At the start of the game, you can right mouse click the table and select an option to setup the game (or press F12) to automatically place your leader into play and draw your initial 6 cards. After you mulligan, you can do the same but select the option to setup your life or press F10) to automatically place the top 8 cards of your deck into your lIfe zone. When placing energy, I recommend right clicking on the card or holding Ctrl and pressing E to automatically send the card to your energy zone (this will also place the card upside down)."
  19. FoWCo TCGs.

    I was going to say something along the lines of it not being an personal agenda when the majority of players are saying the same thing. But you put it out there nicely. Some players will have dumb ideas, but when it is nearly every player presenting the same problems, it is very unlikely the players are wrong. 9/10, when you have a a majority like that the developers are actually screwing up. What kills games is the people who wear blinders and refuse to acknowledge there is a serious problem and continue to buy in because they're afraid of change, being wrong, or they think their game will die otherwise, or a combination of any of those and more.
  20. The Games We Play

    Oh I'm sure it's not doing great. I picked up a starter a very long time ago and didn't care for it. I'm guessing very recently they did a reboot, simplifying the game and changing the distribution model to something more akin to an LCG. I am a huge fan of the Aliens franchise when it's not being treated like trash. I saw the art and saw Ripley and was like F' Yeah! Was even more excited to find that it was a stand alone and no booster collecting. Then I read the rule book... And I was surprised. It was well written and the game is in fact simple and I find it's current form fun. After reading the section that just goes over the VS mechanics I felt I had a strong grasp. Best part, game takes 5 minutes to teach. I built the two suggested decks in the rule book, read the Aliens set specific mechanics and went straight to facehugging people. Which is a mechanic.