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Artificial Human

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Artificial Human last won the day on April 1

Artificial Human had the most liked content!

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About Artificial Human

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  • Birthday 05/06/1988

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  1. Mecha Frieza

    Now everything's settling in and even worse Mecha Frieza decks have been discovered, Great Apes, I think it should be errata'd or banned. It hasn't been a month, maybe something can be figured out to shut it down, but it doesn't seem likely.
  2. Favorite MP

    I think it's easiest to do this by era. There are things I liked/mained that I'd never try again due to being unviable: Set 1-3: Saiyan Vegeta and Orange Goku. Set 4-6: Saiyan Broly and Orange Yamcha. Set 7-9: Orange Vegeta, Red/Saiyan Trunks, Saiyan Goku, Orange Android 17 and Orange Android 18. Set 10: Red Videl But to be fair, the person I usually play with is now burned out on the game and needs a break, so I've yet to try Hero 18, Goten, Black 17, ect.
  3. FoWCo TCGs.

    That's an assumption and doesn't take into account context. You're not taking into account a narrow meta, power creep, poor design decisions. All reasons people complain. Someone else on TopTier brought up a similar argument before when Pan Z was dying 'You complain all the time, you clearly hate the game, why are you here?'. Well, the answer is simple, and it's true for many of the people on this board who aired their grievances at the time: We complain because we care. We complain because despite liking the core mechanics, a narrow meta, poor design decisions or power creep has reduced our enjoyment of or straight up removed any enjoyment we can have from the game. Yes, it is an agenda on how we want the game to be, but it's wanting a diverse meta with either no or minimal unfair cards or mechanics. That's really it. That's the agenda. Take the Mecha Frieza thing in DBS right now, I'm sure @sh0ryu_repp4 is very adamant on his opinions on Mecha Frieza because he enjoys the game and that card removes or reduces his enjoyment due to it's unfair combos. If someone wasn't interested in the well being of the game, they would just leave, because they wouldn't care. Trolling and getting people really triggered, which admittedly is easy with TCG players, is the only reason they'd stay. Yes, the lead designer/publisher do have to find a middle ground that pleases most people. It's kinda their job to know how loud the concern truly is and given that most TCG players, especially mods, are easily triggered, especially regarding game health and enjoyment of the game, how much concern is being suppressed. I get biases and having to ignore some people because their biases interferes with game diversity. Someone who likes Control and wants a control meta isn't going to like Combo or Aggro being remotely viable, fine, ignore. But when your game is a shit show like Force of Will has been... forever, only getting worse as time goes on, you need to listen. When sales plummet? That's when you listen. Most of Force of Will's complaints come down to really one thing right now: The card balance and colour pie is absolutely atrocious. It needs fixing. Everything else? Superfluous. When every single complaint echos this in some form and the game is hurting as bad as it is due to people giving up on it, they should be listening. This is what I mean about making your own judgement. There are a lot of complaints about this game, ranging from art, to story, rarity, to how support is distributed. But this key one about balance and the colour pie? It's the loudest. The arguments for it are really solid because of the game's history. Everything else can be either ignored or is already tackled. But hey, choose not to listen. Go listen cultivated communities where complaints are shunned by the 'community leaders' because the game will die immediately that second if they're not suppressed. Only means the game dies that much faster. More assumptions on people's motives.
  4. DBS 2018 Product Releases and Nationals Confirmed

    Don't play JTCGs then.
  5. FoWCo TCGs.

    This is correct. They have to correct that really severe screw up with the rulers having mismatched sides. I seem to recall there being more issues with the print run, but I don't think it was anything major enough to remember. Rudy, God bless him, doesn't know this. However, you are incorrect it's doing well. It's community participation peaked mid Lapis and is like when it started now. The game has always had anecdotal reports of 20 man ARGs, tournaments not reported on numbers outside of anecdotes. While I hear Time Spinning Witch is a good set, surprisingly, the FoW community have not been happy with the state of the game for quite some time. For what it's worth, nearly every Vanguard old timer I knew from the original through early G is long gone. It's communities are slow compared to the old days and Bushiroad apparently only prints Preorders+Buffer and tiny second printing now and that's been the case for a while. I really need to research Pokemon now, because on the outside, I like a lot of what they do, but I haven't played since early BW era, and I've heard conflicting reports as to it's health. But it's also at the end of a Generation, pokemon usually lulls around that time.
  6. FoWCo TCGs.

    FoWCo's upper management are retarded. Their CEO did posts on the website about the state of the game and the future, most of the articles were about his Globalism and using the game to jet set across the world, the quality of the game was a footnote. Worse yet? He explicably said he'd only listen to who he wanted to listen too regarding the quality of the game and what needs being done, instead of listening to everyone and reflecting on what the most common complaints are. It's going to die because it's been a shit show since Valhalla 1 and only got progressively worse since Alice 1. None of these people have any place running a game.
  7. Cardfight Vanguard (and other bushiroad games)

    Spoilers: Turboraiser is a Force Trigger. Also, they said they're not printing Stands 'for the time being'. Make of that what you want, but I'm assuming they're revamping them too and splitting clans between Force and Stand.
  8. Cardfight Vanguard (and other bushiroad games)

    Not every clan gets Front Triggers?!
  9. Cardfight Vanguard (and other bushiroad games)

    I'm not buying anything till I see CEO Amaterasu scrying.
  10. Set 10.5

    Nail is fine. I don't think it's top tier amazing or anything, but at least 1/2 feel a bit more consistent now, which is workable. The HIT effect part is probably the most interesting for a new direction. You do need to be smart, it's TRIG isn't optional. Raditz is kinda meh, like Goku to be honest. Guru is also uninspiring. Shame. Maybe just a +1 Anger with Namekian Knowledge? Eh. Saiyan Swift Sword Drill isn't bad. A +1, on hit or not, is a +1. Red Shinning Sword Attack is really easy to set up, is decent. Red Sword is coming along. Red Sword Frieza would be interesting.... BRB Orange Luxury is only bad because it didn't say 'if you discarded a drill'. If it did, it would have been amazing hand filtering. As is? Is trash. Namekian Planetary Countdown is cute and probably annoying if it works, but eh. Blue Stylish Pose is nice. But I don't think it'll make Allies that much more playable. Black Judgement Rush is nice. I like it. A lot. Would run. Not great, but at least 4/9 are worth using in some capacity.
  11. Cardfight Vanguard (and other bushiroad games)

    I think it's more about taking everything they learned from the original and G generation, then restarting with everything in mind than power creep of any real sort. Freedom Duo said they want to keep the game having a brisk pace, hence why everything is a little big. The demo decks are interesting, btw. Nehalam is a Dragonic Deathscythe clone, except CB2 for a kill is an ACT now, not an AUTO. Also, the shields are all over the place. Heals replace G Guardians in base value for example. Bushiroad Makes Vanguard Great Again!
  12. Oversaturation

    Big Small Small Big Small Small Big ~ ect is how Bushiroad runs things too. Not a big fan. Even less so here because of how the game works meaning you can't skip sets.
  13. Cardfight Vanguard (and other bushiroad games)

    BUSHIROAD IS TRYING TO MAKE VANGUARD GREAT AGAIN LINKY Japanese Linky with more info > Reboot! Back to Season 1 with Manga influences. > All new cards based on the original series. > G Units are gone. BUH BYE. Don't let the door hit you on the way out. IF YOU EVER COME BACK, WE'LL KILL YA! > Vanguard essentially introduces Rotation. Reboot Only from June. > G3 now have a standard 13k power. Images from the stream show Blaster Blade at 10k, images seem to show Wingul at 8k. So G1 and G2 got a +1 buff. > All 24 clans stay. > Each clan gains a new attribute. When you ride a G3 with an Imaginary Gift, they either; Force: Choose a circle and it gets +10k on your turn. Can stack once. Accel: An additional front row circle with +10k power on your turn. Protect: Gain a Perfect Guard. Each clan has one of these individually. > Stand Triggers are replaced with Force Triggers, +10 to front row. All Triggers are +10 now. > Shields all seem to be +10 now. > Trial Decks are now like the Legend Decks. Standard 1/16/14/11/8 everyone plays. Includes 4 of your boss/iconic card and 4 PG. First time I've been excited for Vanguard since Breakride ended.
  14. Mecha Frieza

    lol. That's the exact errata I suggested elsewhere yesterday. Make no mistake, I do think something needs to be done, and if they repeat/make similar mistakes with Set 4 and don't immediately fix it like Babidi/Trunks, I'll jump on the bandwagon. But for now, I agree with them. I think different mentalities towards deck building need to come forward before we swing anything. It's been less than a week, cool your jets. If adapting is futile, swing the Ban/Errata Hammer and swing it hard. For now, if things can hold it down, it'll probably start to see less play and things will balance out. I don't want to see it power crept to, let alone passed, but hold it in it's tracks. I don't think the Cell deck is as bad as you make out. It isn't running Imperfect Cell either, they're focusing on a more defensive early game to deal with Frieza. :/ They say you can side out those 12 Blue cards, maybe if you try out this deck, you should main the Cells and 17, side into the Blue? Just a thought? And seriously? People don't run the FREE Blockers? They're free to play cards, jeezes. They attract control away from other things and act as Attack Negates if left alone. I've been running just the set of those if I don't have anything juicier like the Revenge 16 in everything. Free cards are always good, even if they're something non-flashy like a vanilla blocker. They're not even circumstantially free with the right Leader either.
  15. If anyone wants a link to my YouTube channel, I talk about cards, mostly.

    Some Gamer Dude

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