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Littlebig

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About Littlebig

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  1. What masteries would you like to see?

    Love the idea behind this but I'd argue that's what unleashed is for. Turles, some slug levels, garlic jr, premier gohan, villain vegeta, premier freiza, what else could benefit from an ability like that?
  2. What masteries would you like to see?

    I would totally play master Roshi with this.
  3. What masteries would you like to see?

    I would totally play master Roshi with this.
  4. What masteries would you like to see?

    He's right 40 card decks would make the game faster but I can't fathom trying to build a deck now out of only 40 cards but then that what siding is for. I wonder if someone would be willing to implement that in their local and see how it goes.
  5. What masteries would you like to see?

    Really? I'd still Ben willing to try adaptive krillin and see how that one pans out since I hear from shoryu that resolute is only good on paper lol
  6. What masteries would you like to see?

    Oh jeez there are a lot more replies now. The one thing that stood out to me that I remember thinking of some time ago that could help to speed up the game possibly to the point of bo3 matches with proper siding is including attacks on masteries. Bo1 I've found to be a huge turn off for people that I tried to bring into the game when it was alive.
  7. Set 10

    Please, continue. I've always wondered in the back of my mind what comes after the end of Z. Dragon ball? GT? Super? Maybe even break away from the saga to saga set cycles and just make generic support for whatever either needs it or just introduce/improve MPs for more play styles. Personally hoping for the latter but I guess I wouldn't mind either dragonball or GT. Highly doubt they would venture into super.
  8. What masteries would you like to see?

    You have very solid points there lol never thought about it like that.
  9. What masteries would you like to see?

    Yes, that's what I'm talking about. I really want them to expand on play styles that never went anywhere. copied attacks and setup attacks was another one. You don't think turn 0 clench would be a little too good? Lol
  10. What masteries would you like to see?

    Freestyle: this just seems like a stronger, less balanced protective mastery. Though to be honest, I don't know where one would start with a freestyle mastery for this game. red: I can totally get behind this. I think something like this would make saving drill really good. saiyan: I like the first effect. The second effect feels like perceptive to me. Not that it's not good, just seems like it would be inconsistent. black: would add "raise your anger 1 level or use a critical damage effect." Maybe the damage mods are too good though to add a crit. Who knows, maybe I'm just bad at this lol blue: hard counter to unleashed. Pretty much all I see lol given that they made ocular pat down, I don't think this is likely but something like this might get rid of majority of unleashed decks. namekian: definitely like the idea of a nemekian physical Aggro. There are a lot of solid physicals that would get pretty beefy with a mastery like this. orange: with that orange drill that came out in set 8, I think something like this wouldn't be too far off the money. Deforest would expect the kind of synergy you've included there but that deck space would be tight.
  11. What masteries would you like to see?

    Definitely dead on about black. My friend and I have been talking about it for a while now and the card pool is great but there isn't a mastery to support it. We both built black bardock (I built perceptive, he built conflict). I though maybe perceptive would finally be able to shine. Hard NO. The anger gain from conflict being more reliable in anger gain and pitching dead cards and discard effects really helped swing the favor more than I thought possible. problem is, even with conflict, there's really nothing it does that well. The 4 to crit clause is kind of mediocre and the discard effects are also... well don't really put any kind of pressure. unfortunately I think conflict mastery is their version of a watered down devious.
  12. What masteries do you want to see?

    Delete please.Had problems posting on my phone.
  13. What masteries would you like to see?

    You have a very valid point lol it's unfortunate because there was so much better support for something like rampaging that they could have made but instead we got, quoting you, "wet garbage." I still think the discard mechanic from the mastery was highly underdeveloped.
  14. The question is simple: what can they do to expand the game with new set of masteries that are supposed to come out with set 10? What would you like to see? Personally I want to see a blue mastery that can tutor setups to abuse blue training and a red drill mastery just to make red drills a thing. I see promise and potential in both archetypes and would love to see them expanded on.
  15. The question is simple: what can they do to expand the game with new set of masteries that are supposed to come out with set 10? What would you like to see? Personally I want to see a blue mastery that can tutor setups to abuse blue training and a red drill mastery just to make red drills a thing. I see promise and potential in both archetypes and would love to see them expanded on.
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