Jump to content

Trunks123

Members
  • Content count

    134
  • Joined

  • Last visited

2 Followers

About Trunks123

  • Rank
    Registered User
  1. Awakening during battle

    Yeah, you people?!!!
  2. Awakening during battle

    Also just to let you know- you can awaken your leader (assuming you meet the requirement) when your opponent attacks any of your cards, during combo step. This allows you to draw cards to protect your battle cards if needed.
  3. Quick Deck Help *Beerus & Hit*

    Welcome to the game first off So I'll comment on the Hit deck as it's a deck I have been tinkering around with lately. The second set provided a lot of really good red cards and I have been enjoyed playing red much more now. There are a couple of cards that you have in your deck that I haven't really had any success with such as fickle destruction and calm hearted Vados. I would suggest replacing the fickle destruction with x2 cabba's awakening and also adding those promo hits. Another card worth adding is the new rare Super Saiyan 3 Gotenks, as he is one of the best cards from set 2. I also think the further destruction Champa might be a little redundant in this deck as most of the important cards have double strike already. One other card that I would suggest looking at adding is the rare Super Saiyan 3 Goku. Let me know what revisions you go with and hopefully you can have some fun with this deck too
  4. Draft Box Leaders

    I think Vegeta and Goku will be fairly decent and cause some issues for some "meta" decks
×