Everything posted by SirCod
Orange Drill Mill got the support it needed, because most of the developers were control players, and knew how to make it work. Ruthless Physical Beats, and Ascension Stage Lock were not understood at all by the developers, so those themes got poor support.
With 60 card decks a 5 life card attack was 8% of your deck. With 80 card decks a 5 life card attack was 6% of your deck. 80 card decks were way too tall. 60 card decks make it too easy for players to lose to attrition.