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  2. Well, post the Anniversary Box and some decent moves with the banlist, I feel like this game has started to really come into it's own. With both Goku's Lineage and Wish hurting for their early game, the game has all-around become a bit slower. Decks that can generate a lot of early game advantage and pressure are still flourishing and doing wonders (Skill-less Goku, for example), but there's a lot to be said about being able to hold out defensively against these decks where it would've been much more difficult against the decks of yesterday. Trying to gauge the current state of the meta is a bit difficult for me, if I'm being honest. We've got a few highlight decks that seem to be doing well pretty consistently, including some older Leaders and combos. That said, we're also seeing a lot of rogue decks popping up all over the place. I'm not really sure if Gogeta: Br fits into the first category, or the second category anymore, or where classic Gogeta decks have started fitting in. Union-Fusion feels like a much more consistent bet in general at the moment, in no small part because of their ability to search out low cost units to build boards until they can drop their bosses. It's also worth noting that even with the loss of A Child's Wish, a lot of Wish decks are still finding ways to function perfectly fine. It's also helped to make them feel more distinct from each-other in the short term, which I personally am loving. Looking at Assault of the Saiyans, I think that might be the first box I actually buy for this game. Generally, I've been getting by with budget decks and I've not really found the need to invest heavily. But that new Gohan leader, not to mention the Broly: Second Coming decks in general, are incredibly solid and have a decent amount of support left for them from the Gotenks' days. And hey, even that Raditz deck looks moderately solid with a respectable early-game, solid mid-game, and excellent late-game. AotS might be a bit of a problem set though, admittedly. Familial Bonds is just an incredible card that fits exceptionally into most Red decks (especially if you can fit in a small collection of Four Star Ball), and the raw pressure put on the board turn 1-2 by Gohan is pretty harrowing. What are other people thinking/feeling about the game now that we're settling into a more stable environment?
  3. Odd it is still doing this. I miss the days when more people would come here to talk.
  4. Still looking into this. For some odd reason server HTTPS is incorrect. On with tech support atm.
  5. Hello, I am a new collector ( not player ) of DBS TCG and have a stack of extra in demand cards from Destroyer Kings and some other sets / promos. You can search my user name on reddit since I primarily buy and trade on r/mangaswap and I have my collectable stuff posted on r/DBCU No selling , either trade for something you have or can order. You will be getting these cards for 10-15% cheaper then anyone else and I have no problem trading one or all. I want junk commons and uncommons from every set, any rares or shinys with main characters, ANY Vegeta and Kakarot cards. I also will take any offer with Dragon Ball items seriously. ( figures , manga , blurays and misc. ) I have more then this but let us start small. Please respond here or if you have reddit go to my post on r/mangaswap and comment OR email me directly with my email set up just for tcgtoptier trades vegetaofarlia@gmail.com ( set this up just for this site ) I will be shipping from Mississippi and looking forward to hear back from you guys! 1.) Paragus the Sacrificer and the Broly set. 2.) Son Goku the adventure begins 3.) Four star DB 4.) Ultimate Absorption Majin Buu the SPR!! 5.) Broly unrealized ambition SHINY!!! 6.) A stack of preemptive strike 7.) Broly power unleashed 8.) Broly supreme berserker 9.) Paragus rampage trigger
  6. We do have spoiler tags, but for the life of me, I've never figured out how to use them properly. To be honest though, you've kind of captured what I loved about IBO right there; it was not scared to kill off it's own main cast, and that always kept me on my feet while watching it. It also helped with those more lighthearted moments, because it contrasted with the bleak reality of their world. Weirdly, I think this is how Gundam functions best. Don't get me wrong, I enjoyed Build Fighters (didn't like Try either though), but it lacked the same impact of other series. But even with how much Gundam really focuses on war, and the horrors of war (SEED, Wing, 00, Unicorn, Mobile Suit Gundam, etc.), IBO feels like one of the only ones to really explore how violent and deadly it really is. Also, the Vijnana system is so much more blood-chilling and plausible than Newtypes and SEED Factor |: That said, you can probably guess it, but I would actually place Wing and SEED among my favorite Gundam series. Partly because I grew up with them, so nostalgia, but going back to them now, they make some interesting commentaries. After that is probably (definitely) Zeta Gundam, which I've always found the archetypal Gundam series. As an aside, I'm also a fencer. I've never been a modeler though, unfortunately.
  7. Vidar is a lit unit. I was oogling the protoype model of it hard trying to figure out what colors I would like on it before it thoroughly debuted. As a fencer, I do love how it's a fencing based unit, and he has duel pistols. What's not to love? Kimaris-Vidar is ugly. Only cool thing it has is the knee-cap hidden drills. IBO though was just... different. It was refreshing after years of baby gundam to finally get something that was meaty and not a watered down bottle of formula. I enjoyed Unicorn, but the ending to that was just bullshit. I loved Build Fighters soley for the idea behind it... and also because Build Fighters was amazing in terms of characters and writing. Try and DIver though suck. Only good thing about try is the Gyancelot and R-gyagya. Because Gyan is my favorite mobile suit. But anyway, you had those that only had a threat of "meh models" which... as modeler I get, but the weight of it isn't as severe. AGE was just kinda childish and it felt more super robotty, G Reco made me feel mental handicap. So then comes along IBO that follow absolutely NO prior formula to gundam. Hell I still say the first season felt like an RPG with them upgrading units based on what they found. You can pick out Barbato's weapons and armor from previous fights. The cast owned, even if Mika was kinda dull(but realistic because that kid was 100% autistic). IBO was full of plot twists you don't see coming. I've referred to it often enough as Gundam of Thrones because, it really is GoT: Gundam Edition. The only plot twist I called from the get go was Vidar's identity. From what Rustal says S2E1 it's a dead ass giveaway. Some of those deaths though, they either get you super emotionally, or catch you COMPLETELY off guard... like the... Do we have spoiler tags here? I don't want to list it but lets just say it's three gun shots and you likely screamed at the tv.
  8. I'll give you that it took a lot of hits from the Serpents to really damage the Gundams, but it is worth noting that they didn't really manage a clean hit with anything more than their gatling guns. In terms of actual specs though, the Serpent is flat-out an upgraded version of Heavy-Arms. The big difference in performance mostly comes down to pilots and the fact that the Serpents were even LESS maneuverable than Heavy-Arms (which is really saying something). But honestly, I'm not the biggest fan of Endless Waltz because of how it uses the mobile suits. I actually really like the redesigns of the Wing Gundams, but it never really does anything with those designs and the battles are secondary. It sort of works, because Wing was a series much more focused on rhetoric and philosophy, but it just felt like they didn't really know what to do with what they had. Rant aside, I was really more talking about the Virgos and their corresponding parts. I'm still not sure why they're not Gundams given they're made of the same stuff, but... Eh? Heck, even the Taurus was a really prominent threat prior, and the Wing Gundam gets shot down near immediately after Heero encounters an experienced enough pilot (who was admittedly a homage to Char, but every Gundam series has one). It just always felt more like Wing was more concerned with the mass-production/distribution of weapons than on the super-weapons themselves? I freaking love IBO if it's worth anything. I've never really gotten a lot of the issues people had with it either? I welcome that it won't be everyone's cup of tea, but I thought it was kind of refreshing as a Gundam series. I'm a bit more partial to the Vidar personally though. Not huge on the Kimaris Vidar, but Vidar pre-upgrade just... Does something for me?
  9. It's been awhile sense you posted this but hell, I have a gundam model thread here and I'm almost as big of a Gundam fan as I am a Megaman one. I personally hate Wing. I'll admit some designs are cool and logical, like Sandrock and the Goose's, but like, when Heavyarms take a beam saber from Wing to the chest and nothing by a few sparks fly off I tend to toss the show off my "This was kinda cool" radar. One thing though you may be forgetting is that the grunt units in Wing were not made of the same metal. The Gundam's were insanely more durable. If you wanna talk the Serpent Leo's, which are super badass, You'll notice it took a dickload of hits to damage the 3 gundams that were fighting them. And hell, I'd even wager that Sandrock's shontel's getting wrecked was more of a 'used it till it broke' deal than it taking stray bullets. I can't fault you for liking Wing. I like IBO, like, alot. Guison Rebake is one of the coolest gundam's I've seen in a long time. My favorite is still Mudrock but man does that tasty brown four armed badass give him a run for his money. My favorite series though is 08th MS Team, and G Gundam.
  10. I got the same message, but lol'd it. I've been a member here long enough and posted enough to know better.
  11. I recently was cleaning my house to move and came across my 3 decks I had never finished because promo's were expensive and no venues had them. Then the store I played at shut down. I wouldn't mind picking up some of the cards I needed for those as I hope they are cheaper now. One was the Ginyu force and I'm kinda bummed the Ginyu's from set 1 don't work with the new red line. I wouldn't mind doing a two color deck for them, but they just don't mesh.
  12. I'm looking into it. The site is secure, but whenever HTTPS has an invalid digital signature, this error will come up. I'm trying to fix it but I keep getting server side errors. Expect it to be fixed by next week at the latest.
  13. Starting to get back into the community and followed my links here to find that the site is not secure. Is there a reason for that or is it actually a problem?
  14. Hello everyone I have been recently hunting for the old Epic Battles TCG Packs and cards and i am curious to know if anyone has them for trade or sell? i am also looking for sealed product for the Mortal Kombat Premiere set booster packs and boxes. I Cant seem to find and boxes or packs of the MK Premier set but i can Mortal Kombat round 1 packs and boxes of tekken 5 pretty well my self. im also looking for the promos from all 3 sets. Please post here or pm me with any information or if you have anything im looking for. Thanks again everyone NOTE: I am looking for sealed product for that always good feeling of opening packs lol
  15. I was almost unable to leave the game because it was so attractive, maybe I was addicted to games and even apknite where I found the game
  16. Have you tried searching the WaybackMachine website? Every now and then I get lucky and find some things archived there.
  17. The biggest advantage to Ginyu is he can pull any ally from deck as an attack without a condition to be met. At the same time, he consistently drains his own stages with said attack to allow you to pass control to his allies. Your right. By himself, his kit isn't very impressive by todays standards. Much like tag mastery, it's about versatility and the ability to adapt by pulling out a key ally for a situation. Though personally I have always liked the machine gun approach, putting all the attacking villain allies into a deck along side Burter and Guldo plus another mod here and there. Next thing you know all of your attacks are doing like, +4/+4 or at least +4 stage /+2 life (Burter+Guldo) and those little 1-3 stage attacks from those allies start to add up every turn lol.
  18. This is a total long shot: I'm looking for a PDF or Word document of the current rulings document that Score released for DBZ before the launch of Dragon Ball GT. I seem to have lost my archived copy of it and I'm not getting any results on Google. As a bonus, if anyone has any files from CRDs older than the Kid Buu Saga, I would appreciate getting copies of those files as well.
  19. So now that West Kai is over and the competitive scene is coming to the final stretch I think it's safe to take a look back at this current season and wonder how and why a season full of Majin Vegeta is seeing Oppressive Mastery winning multiple events. Over the next couple of weeks I plan on making a couple of Oppressive Decks (I've already had my own versions of Oppressive Goku and Oppressive Clench Nappa) and analyse exactly what about them is making them tick. Is it really the skips? Is it the hand filtering? Is it just the overall utility of Saiyan (Or in Clench's case the raw power of Clench)? There are three decks that have topped the last three events. In order, we have Kid Trunks, Goku, and now Clench Nappa. I didn't have the pleasure of playing against the Kid Trunks deck as I wasn't at that event, so I won't speak so much to that as I will the other two. With Goku, Jesus built that deck for hand filtering and pushing unpreventable damage with 3x AK, 3x Sludge Bomb, 3x Rapid Fire, and 3x Sinister Choke. He had middle of the pack levels of anti anger, really only relying on the 3x Burst and then crits from his other unpreventables, oh and the 2x Dashing Punches. Those played a pretty big role. Playing my own version, which isn't quite as fine tuned as this particular deck, I like the skips giving me either stages or anger because Goku gives you so much potential to level with the addition of his Kaioken that the anger isn't usually needed to see those higher levels. The hand filtering is FANTASTIC in this particular deck. The chain skipping into combat enders is cute, but runs out of steam faster than, say Oppressive Vegeta would but they still let you get some decent poke damage through without too high of risk yourself. Even when playing against Majin Vegeta level 2 who shuts down your mastery pretty hard, you are still Drawku and have access to a lot of power cards. All said and done, the deck is solid though not unbeatable. I think it's biggest weakness is the lack of anti-anger options it brings to the table. Without some luck getting dashing punches to land it might see some difficulties with a true speed MPPV deck. Solid though, like I said. Ty's Oppressive Nappa - I don't have much to say on this. It's a Clench deck and it does Clench things. I've personally always liked Oppressive Clench over Rampaging Clench. Sure, you lose the ability to pitch blocks and dive for decent to fantastic damage, but the skip actually plays a big part in this deck. Throwing an attack 20+ stages followed by another 20+ stage attack without giving your opponent a chance to recover can be deadly. Denying opponents the ability to use stages as much as possible, and if he enters enough he WILL catch you without enough blocks. However, the deck has the same weaknesses as always. Anything with solid answers to the attached Clench Card (Especially Buu who can rip them just for taking damage) will put some real hurt on this deck. Also, decks that can hand filter effectively (Ball 3 abusers) to cycle those bad hands tend to help. Very fun deck to play, but overall I think less reliable than the Goku. What is everyone elses thoughts on oppressive decks? How are you beating them, what are you noticing about them that are allowing them to beat you? I'll be testing out an Oppressive Goku and Oppressive Future Gohan deck this Thursday if all goes well and will provide updates.
  20. Set 5 is looking like a very diverse metagame with lots of viable decks. SSJ3 Goku was banned. If you were on the fence of starting up, or haven't played in awhile, now's a great time to get into the game.
  21. Mostly posting this because I noticed it the other day, and I've recently discovered that no one else in all my social circles has actually watched the Gundam animes, but; Did anyone else ever notice that Gundam Wing was REALLY focused on Mobile Suits/Dolls instead of Gundams? Like, I grant that this was somewhat of a thing in the original Gundam series (at least until Char got his own Gundam), but remembering that it was establishing the entire extended canon and universe in which everything happened, that was kind of important. And even then, it was always a point that a standard Mobile Suit's performance (less customization) would NEVER match the Gundam, or any of it's successors. Likewise, SEED, 00, even Zeta and ZZ kind of shared this trait. But Gundam Wing kind of went in the opposite direction. At the start of the show, the Gundams are huge power-houses that are able to lay waste to entire armies. But pretty much from when we're introduced to the Tallgeese on, we start to see standard mobile suits that are keeping up with (and sometimes outperforming) the Gundams. The best examples of this are (in my view) probably the Mercurius, Vayeate and Virgo(s). These three all had specific abilities that matched, or outdid the Gundams, with the Mercurius' shield being about the only thing in the franchise to (successfully) nullify multiple shots from the Buster Rifle, the Vayeate flat-out having a Buster Rifle of it's own, and the Virgo merging those two technologies and then improving upon it (Virgo II). I'm probably alone here, but that seems nuts to me that this mass-produced AI-operated Mobile Doll, these grunts, had a weapon on-par with the title Gundams, and better defensive abilities than any of the Gundams. And the same applies for the Serpent in Endless Waltz; the thing was a more resilient, more well-armed, more technologically advanced version of the Heavy-Arms Custom. They literally mass-produced a Mobile Suit that was just an upgraded Gundam in every way. I respect that Gundams in Wing were a bit more strictly defined as Mobile Suits made with Gundanium (except Mercurius and Vayeate for some reason), but it still just feels weird to me that the anime went out of it's way to present the grunts as the biggest threat. The only real advantages the Gundams have over them by the end of the show are the pilots and ZERO System (in select cases). There's probably a discussion to be had about Mobile Armors, but I feel like that's still different to the notion Wing had of mass-produced dolls with the same firepower as the Wing Gundam. Anyway, not sure if there are any other Gundam fans on Top Tier, but if there are, do any of you remember any of the other animes pulling this kind of thing? Heck, do you have any random thoughts on the different Gundam animes you wanna share?
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