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Found 2 results

  1. I figured I'd make this thread since several cards from the upcoming set have been shown now, and I figured it could be fun to talk about. Namely, we have new Broly levels and Bojack finally has an MP. Now, I'm not going to bother doing a full breakdown of either stack. There are plenty of those online already, and honestly, they are both very straight forward stacks that don't really require big breakdowns. But I do kind of want to explore the biggest positive I see in the new Broly levels; The ability to somehow restrict the old Broly stack. I know a lot of people would rebel against the idea, and just be incensed by the idea, especially since I don't think Broly has been performing THAT well in recent competitive scenes. But honestly, I'm just glad that it's even an OPTION now since previously, there was no way to restrict him without making the MP entirely unplayable. Now, if there is another big shift in the meta, and he starts to dominate entirely, they can emergency restrict one of his levels or something, and use that as a short-term fix while they work up to a newer fix. That said, it's also kind of cool that we now have Energy Beats Broly. I don't really think his new stack is quite as overwhelming as his classic stack, but I like it's synergy with Rampaging Mastery and the ability to almost just skip to level 3/4 off of a single decent combat. His first level comes across as serving the same function as Awakening Trunks(?), and his search on Level 2 basically gives you his 3 so long as you have ANY +2 anger card in hand already. That said, I could easily see this getting overwhelming/broken depending on what other cards come in this set. Bojack is considerably more boring, which I actually find surprising (at least, personally). I straight up think he's the entire Blue Style wrapped up neatly in a single MP, and considering that I main Blue and love Bojack, that feels like it's a love letter. But he's just not interesting to me? Anger control is neat, Level controlling is neat, his Setup and Ally aren't bad by any means, but he doesn't really capture me. I'll still give him a shot (probably on OCTGN), but he's TOO Blue in the same way that Bardock was... Well, yeah. Like, Blue thematically has Allies and Setups. He has that. It thematically has some anger control, both supporting their own, and lowering the opponent's. He has that. Blue has some controlled Rejuv. He has that. Blue has board control (Betrayal and co.). HE HAS THAT. It could be cool to have these Blue themes in the other colors, but he feels like a checklist. |: What do you guys think so far? Also, hoping for/looking forward to a new Gohan stack personally.
  2. Looking for a good Majin Vegeta build, I like the one that RandomNumberGaming made (Ruthless), But it does not include anything from Movie Collection 2, So I don't know if thats great, I will post The one that I like and if any changes are recommenced, or any completely different builds are recommended please leave a link/list. Thank you! 1x Red Ruthless Mastery 1x Vegeta - Untethered Rage 1x Vegeta - Malicious 1x Vegeta - Relentless 1x Vegeta - Redeemed 3x Vegeta's Final Flash 2x Red Forceful Strike 3x Red Double Strike 3x Red Furious Lunge 3x I'll Dig Your Grave! 2x Red Stomach Dive 3x Red Tandem Attack 3x Red Shoulder Grab 3x Red Sword Stab 3x Concussive Strike 3x Red Collision 3x Red Heel Kick 1x Red Restriction 2x Stare Down 1x Red Observation 3x Unleashed 2x Red Inferno 1x Red Brace 3x Red Disregard 3x Red Resourceful Block 3x Red Escape 3x Red Blocking Hand 1x Time is a Warrior's Tool
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